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F-Zero GX cover art

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F-Zero GX

Amusement Vision · 2003 · GameCube

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Build from source

The project publishes its code and no build: you build it as its README says.

  • karamzov123

    By karamzov12313 stars on its repository

    Source

    Decompilation

    Code last updated Oct 21, 2026License: CC0-1.0

    2.7% of the code matched, as decomp.dev measured it on Sep 9, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of F-Zero GX, if anything.
  • rayanht

    By rayanht10 stars on its repository

    Source

    Decompilation

    Code last updated Sep 16, 2026License: CC0-1.0

    30.6% of the code matched, as decomp.dev measured it on Sep 16, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of F-Zero GX, if anything.

From SubmitGame's list, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

Description from IGDB.

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