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Super Mario 64

Nintendo EAD · 1996 · N64 · Platformer

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About

The n64decomp/sm64 matching decompilation, compiled for the web with every texture and sound regenerated in a clean room, so no ROM is needed.

Mario is super in a whole new way! Combining the finest 3-D graphics ever developed for a video game and an explosive soundtrack, Super Mario 64 becomes a new standard for video games. It's packed with bruising battles, daunting obstacle courses, and underwater adventures. Retrieve the Power Stars from their hidden locations and confront your arch-nemesis— Bowser, King of the Koopas! • Run freely in a grassy meadow, tip-toe through a gloomy dungeon, climb to the top of a mountain, or take a swim in the moat! • Leap headfirst into a watery painting and soon you'll be searching for the surface in an underwater realm! • On-the-fly, 3-D rendered gameplay delivers the action of ruthless enemy attacks from every angle! • Find the Caps that give Mario super powers and ponder the mysteries of the pyramid; you can even race Koopas for fabulous prizes! • With the Nintendo 64 Controller and its analog Control Stick, Mario can crawl, kick down obstacles, swim, do reverse flips, and even stick the landing on his backwards somersault! • Saved game information is stored for up to four players in memory.

Description from IGDB.

How it runs

Project
sm64Decompilation. The original binary turned back into source code, function by function.By n64decomp
Port
andrewnakas.github.ioBy Andrew Nakas · WebAssemblyOnline since Sep 24, 2026
Controls
WASD moves, L jumps, comma punches, K is Z, Right Shift is R, arrows are C buttons, Space starts
Plays with
Keyboard, gamepad and touch. Saves in your browser.
You need
Nothing to bring: the port loads everything it needs.
Original
Nintendo EAD, 1996, N64

Screenshots

  • Super Mario 64, screenshot 1 of 3
  • Super Mario 64, screenshot 2 of 3
  • Super Mario 64, screenshot 3 of 3

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