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Body Harvest cover art

InstallRecompilation

Body Harvest

DMA Design · 1998 · N64

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Install

A build to download from the project and run on your device.

  • RecompilationWindowsLinux

    Latest release v0.1.0, Sep 17, 2026Code last updated Sep 17, 2026

    How to play
    1. Download the build for your system (Windows and Linux) from the project's release page.
    2. The project's page says what it needs from your own copy of Body Harvest, if anything.
    3. Launch it.

Build from source

The project publishes its code and no build: you build it as its README says.

  • body-harvest-decompilation

    By jaytheham46 stars on its repository

    Source

    DecompilationAI-assisted

    Code last updated Oct 21, 2026A list SubmitGame reads flags it as made with an AI's help.

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Body Harvest, if anything.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Release · Sep 17, 2026body-harvest-recomp v0.1.0

About

The year is 2016. Humanity has been reduced to a few survivors inhabiting the orbital space station Omega. Over the course of the history, aliens visited the Earth every twenty-five years, "harvesting" humans as an organic material. Eventually, they launch an assault on the last remnants of the human race. But Adam Drake, a genetically engineered soldier, comes into possession of a time-traveling device. He uses it to travel to the time periods of human history when aliens performed their deadly attacks. The fate of humanity is in his hands. Body Harvest is an action and driving game with a mission-based structure. The protagonist travels to various locations and eras (e.g. Greece during World War II, Siberia in the 1990s, etc.) with the goal of stopping alien invasions. Missions can be accessed by traveling to specified areas on the map. Adam can move on foot and use his weapons to kill aliens; however, vehicles usually prove to be a more reliable way of tackling most missions. Adam can use most of his weapons while in a vehicle; in addition, some vehicles are outfitted with their own weapons.

Description from IGDB.

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