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Zombies Ate My Neighbors cover art

InstallSource port

Zombies Ate My Neighbors

LucasArts · 1993 · SNES

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Install

A build to download from the project and run on your device.

  • Source portAI-assisted

    Latest release 20260929, Sep 30, 2026Code last updated Oct 17, 2026A list SubmitGame reads flags it as made with an AI's help.

    How to play
    1. Download a build from the project's release page: its files say which systems they run on.
    2. The project's page says what it needs from your own copy of Zombies Ate My Neighbors, if anything.
    3. Launch it.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Release · Sep 30, 2026Zombies Ate My Neighbors PC Port 20260929

About

In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively.

Description from IGDB.

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