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Wild 9 cover art

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Wild 9

Shiny Entertainment · 1998 · PS1

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Build from source

The project publishes its code and no build: you build it as its README says.

  • Wild9-Decompilation

    By plinkr5 stars on its repository

    Source

    Decompilation

    Code last updated Oct 15, 2026License: AGPL-3.0

    2.7% of the code matched, as decomp.dev measured it on Oct 10, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Wild 9, if anything.

From SubmitGame's list, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

Wild 9 is a 2D platformer with 3D graphics, featuring gameplay similar in vein to the company's Earthworm Jim games. Unique to the game is the The Rig, a weapon the protagonist wields. The Rig functions like an electronic lasso, capable of moving objects as well as carry around and smash enemies, which is often needed to solve puzzles and progress through the game's ten levels. A few stages focus on avoiding obstacles and taking on boss enemies.

Description from IGDB.

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