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Wii Sports

Nintendo EAD Software Development Group No.2 · 2006 · Wii

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Build from source

The project publishes its code and no build: you build it as its README says.

  • ogws

    By doldecomp177 stars on its repository

    Source

    Decompilation

    Code last updated Oct 20, 2026License: CC0-1.0

    35% of the code matched, as decomp.dev measured it on Sep 19, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Wii Sports, if anything.

From SubmitGame's list, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

Wii Sports is a sports simulation game built around the motion controls of the Wii Remote. It collects five sports, tennis, baseball, bowling, golf, and boxing, played by moving the controller to mimic real actions such as swinging a racket or rolling a ball. The rules are simplified for accessibility, and players compete against the computer or each other, using customizable avatars. Additional training and fitness modes let players practice individual skills and track their progress over time.

Description from IGDB.

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