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Ultima IV: Quest of the Avatar cover art

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Ultima IV: Quest of the Avatar

Origin Systems · 1985 · Apple II

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

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Install

A build to download from the project and run on your device.

  • u4remasteredA2

    By sean-gugler77 stars on its repository

    Releases

    Decompilation

    Latest release v1.2.12, Jan 25, 2025Code last updated Jan 25, 2025

    How to play
    1. Download a build from the project's release page: its files say which systems they run on.
    2. The project's page says what it needs from your own copy of Ultima IV: Quest of the Avatar, if anything.
    3. Launch it.

Build from source

The project publishes its code and no build: you build it as its README says.

  • u4-decompiled

    By ergonomy-joe82 stars on its repository

    Source

    Decompilation

    Code last updated Oct 5, 2023

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Ultima IV: Quest of the Avatar, if anything.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Release · Jan 25, 2025u4remasteredA2 v1.2.12, and 9 more since Sep 8, 2021

About

Following the defeat of the evil triad in the previous three Ultima games, the world of Sosaria changed beyond recognition: continents rose and sank, and new cities were built, heralding the advent of a different civilization. Unified by the reign of the benevolent monarch Lord British, the new world was renamed Britannia. Lord British wished to base people's well-being on the ethical principles of Truth, Love, and Courage, proclaiming the Eight Virtues (Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, and Humility) as the ideal everyone should strive for. The person who could accomplish full understanding and realization of these virtues would serve as a spiritual leader and a moral example for the inhabitants of Britannia; he alone would be able to obtain holy artifacts, descend into the Stygian Abyss, and access the Codex of Ultimate Wisdom. This person is the Avatar. The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them. Instead of building up a character by any means possible in order to face a villain in the end of the game, in Ultima IV the player is trying to become the Avatar, a role model for people. This means upholding the Eight Virtues, basically trying to become a better person.

Excerpt of the description on IGDB.

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