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Sly Cooper and the Thievius Raccoonus

Sucker Punch Productions · 2002 · PS2

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Install

A build to download from the project and run on your device.

  • ProjectCane

    By theclub654294 stars on its repository

    Releases

    DecompilationWindowsLinuxAI-assisted

    Latest release decompilation, Oct 21, 2026Code last updated Oct 21, 2026A list SubmitGame reads flags it as made with an AI's help.

    How to play
    1. Download the build for your system (Windows and Linux) from the project's release page.
    2. The project's page says what it needs from your own copy of Sly Cooper and the Thievius Raccoonus, if anything.
    3. Launch it.

Build from source

The project publishes its code and no build: you build it as its README says.

  • sly1

    By TheOnlyZac278 stars on its repository

    Source

    Decompilation

    Code last updated Oct 11, 2026License: CC0-1.0

    8.4% of the code matched, as decomp.dev measured it on Oct 11, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Sly Cooper and the Thievius Raccoonus, if anything.

From SubmitGame's list, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Release · Oct 21, 2026ProjectCane decompilation, and 2 more since Oct 10, 2026

About

Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.

Description from IGDB.

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