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Pikmin 2 cover art

Build from sourceDecompilation

Pikmin 2

Nintendo Entertainment Analysis & Development · 2009 · Wii

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Build from source

The project publishes its code and no build: you build it as its README says.

  • pik2wii

    By projectPiki22 stars on its repository

    Source

    Decompilation

    Code last updated Oct 12, 2026License: Unlicense

    56.9% of the code matched, as decomp.dev measured it on Oct 12, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Pikmin 2, if anything.

From SubmitGame's list, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

Captain Olimar has returned to marshall new colors of Pikmin in a wild, open-ended adventure - and this time, he's brought an assistant. The company he works for is going bankrupt and, to save it, Olimar has come to salvage the treasure buried below the surface of the planet. His company's debt is a whopping 10,000 Pokos.

Description from IGDB.

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