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Mario Kart Wii

Under the hood

The 10 projects behind Mario Kart Wii: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.

Projects

On a narrow screen, the table scrolls sideways.

ProjectStatusLicenseCode matchedLast commitStarsSystems
What brings it back (10)
WiicompiledSource portnot knownGPL-3.0not knownOct 21, 20261.2KWindows and Linux
kartpadSource portnot knownGPL-3.0not knownOct 21, 2026691Android and iOS
mkwDecompilationnot knownCC0-1.0not knownSep 16, 2025475not known
MKW-3DSSource portnot knownnot knownnot knownOct 19, 2026228Windows and macOS
driftdroidRecompilationnot knownGPL-3.0not knownOct 9, 2026102Android
mkwDecompilationnot knownCC0-1.05.8%Oct 16, 202657not known
mkwii-ps5Recompilationnot knownGPL-3.0not knownSep 24, 202657not known
mkw-structuresDecompilationnot knownnot knownnot knownAug 13, 202447not known
DisMKWDisassemblynot knownnot knownnot knownNov 26, 201820not known
mkwDecompilationnot knownCC0-1.0not knownOct 4, 202611not known

Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.

How they connect

Forks, and what each project is built on or needs. Projects in grey are not Mario Kart Wii's.

People

From recomp.gg's How to play, read Oct 13, 2026, recomp.gg shelf, read Oct 11, 2026, SubmitGame's list, read Oct 21, 2026, GitHub releases, read Oct 20, 2026, GitHub's forks, read Oct 16, 2026, the GitHub API, read Oct 21, 2026 and decomp.dev, read Oct 11, 2026. Each project's page names where its own facts come from.