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Maniac Mansion

Lucasfilm Games · 1987 · Apple II

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

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Build from source

The project publishes its code and no build: you build it as its README says.

  • mm-explained

    By pditincho50 stars on its repository

    Source

    Decompilation

    Code last updated Dec 11, 2025

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Maniac Mansion, if anything.
  • Maniac.Mansion.Disassembly

    By segrax43 stars on its repository

    Source

    Disassembly

    Code last updated Apr 23, 2020

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Maniac Mansion, if anything.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Hacker NewsPost · Hacker News · Jan 30, 2026Maniac Mansion (C64) commented disassembly

About

Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is nonlinear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.

Description from IGDB.

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