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Gran Turismo 4

Polyphony Digital · 2004 · PS2

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Build from source

The project publishes its code and no build: you build it as its README says.

  • gt4-decomp

    By gustavocanepa72 stars on its repository

    Source

    Decompilation

    Code last updated Oct 21, 2026License: MIT

    74.3% of the code matched, as decomp.dev measured it on Oct 14, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Gran Turismo 4, if anything.

From SubmitGame's list, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

Gran Turismo 4 is a racing video game, and the fourth installment in the Gran Turismo series. It is also the final game to support the Sony PlayStation 2. Gran Turismo 4 is one of only four titles for the PlayStation 2 that is capable of 1080i output. GT4 was delayed for over a year and a half by Polyphony Digital, and had its online mode removed. The game features over 700 cars from 80 manufacturers. The game also features 51 tracks, many of which are new or modified versions of old Gran Turismo favorites, with some notable real-world additions.

Description from IGDB.

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