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Gran Turismo 3: A-Spec cover art

InstallReimplementation

Gran Turismo 3: A-Spec

Polyphony Digital · 2001 · PS2

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Install

A build to download from the project and run on your device.

  • GT3 Revisited

    By matt-pulsipher240 stars on its repository

    Releases

    ReimplementationWindowsmacOSLinuxAndroidAI-assisted

    Latest release v0.6.0, Nov 1, 2026Code last updated Nov 2, 2026License: MITA list SubmitGame reads flags it as made with an AI's help.

    How to play
    1. Download the build for your system (Windows, macOS, Linux and Android) from the project's release page.
    2. The project's page says what it needs from your own copy of Gran Turismo 3: A-Spec, if anything.
    3. Launch it.

Build from source

The project publishes its code and no build: you build it as its README says.

  • gt3-decomp

    By gustavocanepa15 stars on its repository

    Source

    Decompilation

    Code last updated Oct 24, 2026License: MIT

    6.3% of the code matched, as decomp.dev measured it on Oct 13, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Gran Turismo 3: A-Spec, if anything.

From SubmitGame's list, read Nov 3, 2026 and decomp.dev, read Oct 14, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Release · Nov 1, 2026GT3 Revisited v0.6.0, and 8 more since Oct 18, 2026

About

More than two years in the making, Gran Turismo 3 A-spec features over 150 detailed cars -- each composed of more than 4,000 polygons -- 60 beginner, amateur and professional championship races, as well as ten endurance races and ten rally races. In addition to all-new special effects, such as sun glare, heat distortion and reflections, Gran Turismo 3 A-spec also offers up a soundtrack of more than 20 licensed tracks, and an even better replay mode with TV-style camera views. Two players can go head-to-head via split-screen and up to six can duke it out by linking multiple systems together via i.LINK. Released worldwide in 2001, Gran Turismo 3 a-Spec was designed by Polyphony Digital.

Description from IGDB.

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