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Dragon Ball Z: Burst Limit

Namco Bandai Games, Dimps · 2008 · Xbox 360

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

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Install

A build to download from the project and run on your device.

  • RecompilationLinuxAI-assisted

    Latest release v0.6.2-alpha, Oct 19, 2026Code last updated Oct 19, 2026A list SubmitGame reads flags it as made with an AI's help.

    How to play
    1. Download the build for your system (Linux) from the project's release page.
    2. The project's page says what it needs from your own copy of Dragon Ball Z: Burst Limit, if anything.
    3. Launch it.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

  1. Release · Oct 19, 2026DBZ-Burst-Limit-Recompiled v0.6.2-alpha, and 12 more since Oct 3, 2026

About

The Dragon Ball Z universe makes its first appearance on the seventh generation of consoles with the release of Dragon Ball Z: Burst Limit. It features the detailed graphics and dramatic, seamless battles expected from a next-generation console. During each battle, you will find conditions that create new dramatic scenes with characters and movement reminiscent of the original animation. After the battles, watch a unique story unfold each time you play. There is also a stronger element of offense and defense, due to added energy saving and fighting techniques. Use of special skills will no longer drain energy. The lower your energy, the stronger you get, making for a possible turnaround of the battle.

Description from IGDB.

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