recomp.gg
All games
Donkey Kong cover art

Build from sourceDisassembly

Donkey Kong

Pax Softonica, Nintendo Entertainment Analysis & Development, Nintendo · 1994 · Game Boy

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

On your device

Build from source

The project publishes its code and no build: you build it as its README says.

  • DKGBDisasm

    By CelestialAmber27 stars on its repository

    Source

    Disassembly

    Code last updated Mar 16, 2022

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Donkey Kong, if anything.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

Donkey Kong is a Game Boy game which starts out with the premise of being a straight remake of the original Donkey Kong arcade game. Although at first it appears to be just a port, the familiar levels from the arcade game are just a prelude to the real platform jumping adventure. There are 97 levels spread out over 9 worlds. These levels are much more complex than the originals, featuring scrolling backgrounds, numerous objects to collect, and enemies to avoid. Along the way, you will encounter several boss style battles with Donkey Kong, as well. When played on a Super Game Boy, the game is colorized, digitized speech is added and the ending music takes advantage of the SNES sound chip.

Description from IGDB.

Play in your browser now