recomp.gg
Zelda II: The Adventure of Link
Zelda II: The Adventure of Link cover art

ReimplementationPlay with your filesAI-assisted

z2rs

Brings back Zelda II: The Adventure of Link · By Troy Edwards Jr.

Plays right here, in your browser.

Ways to play

  • Play with your files

    Zelda II: The Adventure of Link · z2rs.com

    Play
    How to play
    1. Press Play: it runs right here, in our player.
    2. Your ROM: Zelda II: The Adventure of Link (USA), .nes. You pick the file in the port, which opens it in your browser.
  • Download

    github.com

    Get it on GitHub

    WindowsmacOSLinuxAndroid

    How to play
    1. Download the build for your system (Windows, macOS, Linux and Android) from the project's release page.
    2. It runs on files from your own copy of Zelda II: The Adventure of Link: the project's page says which.
    3. Launch it.

Details

What
A new engine written from scratch that runs the original game's data.
Code
github.com/troyedwardsjr/z2rs190 stars on its repositoryLast updated Oct 10, 2026
License
MIT
Release
v0.5.2, Oct 10, 2026
Listed
Oct 11, 2026
Made with
People wrote the code with an AI's help, as the cited source says.

Its game

  1. Release · Oct 10, 2026v0.5.2
  2. Release · Oct 4, 2026v0.5.1
  3. Post · X · Oct 2, 2026z2rs v0.5.0 is out: my Zelda II port in Rust now has a built-in randomizer and a set of optional enhancements inspired by HoverBat's ZALiA remake. Windows, Mac, Linux and Android. Bring your own ROM.
  4. Release · Oct 2, 2026v0.5.0

From recomp.gg shelf, read Oct 11, 2026, SubmitGame's list, read Oct 14, 2026, SubmitGame's list, read Oct 11, 2026, the GitHub API, read Oct 20, 2026 and the GitHub API, read Oct 11, 2026. How to play gives the steps every way of its kind shares: the project's repository or site has the rest.