recomp.gg
Mario Kart 64
Mario Kart 64 cover art

Source portDownloadAI-assisted

SpaghettiKart

Brings back Mario Kart 64 · By HarbourMasters

Plays on your own device, not in a browser tab. Opens github.com in a new tab.

Ways to play

  • Download

    github.com

    Get it on GitHub

    WindowsmacOSLinux

    How to play
    1. Check that your own copy is the US Mario Kart 64, the only one it supports, by the SHA-1 its README gives, and that the ROM is in .z64 format.
    2. Download SpaghettiKart for your system from the project's releases, and extract every file into one folder.
    3. On Windows, run Spaghettify.exe and choose your own US ROM: it makes mk64.o2r from it.
    4. On Linux, install zenity or kdialog, then run spaghetti.appimage (you may have to make it executable with chmod +x first) and choose your own US ROM.
    5. On a Switch, run a PC build first to make mk64.o2r, then copy the files to your SD card.
    6. Mods go in its mods folder, as .o2r files or stored .zip files: it does not take .otr.

    Written by recomp.gg from its README, read Oct 12, 2026.

Details

What
The studio released the code; this port carries it to today's systems.
Code
github.com/HarbourMasters/SpaghettiKart2.4K stars on its repositoryLast updated Oct 11, 2026
Release
1.0.0, Feb 25, 2026
Made with
People wrote the code with an AI's help, as the cited source says.

Its game

  1. Post · GBAtemp · Oct 14, 2026[Release] Mario Kart 64 3DS Port Complete
  2. Release · Feb 25, 20261.0.0
  3. Pre-release · Nov 15, 20250.9.9, and 1 more that day

From recomp.gg's How to play, read Oct 13, 2026, SubmitGame's list, read Oct 11, 2026, GitHub's forks, read Oct 16, 2026, the GitHub API, read Oct 21, 2026 and the GitHub API, read Oct 11, 2026. Where How to play names the page it was written from, recomp.gg wrote the steps from it; elsewhere they are the ones every way of its kind shares, and the project's repository or site has the rest.