Xenogears
Under the hood
The 4 projects behind Xenogears: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.
Projects
On a narrow screen, the table scrolls sideways.
| Project | Status | License | Code matched | Last commit | Stars | Systems |
|---|---|---|---|---|---|---|
| What brings it back (4) | ||||||
| xenogears-decompDecompilation | not known | not known | 37.7% | Oct 10, 2026 | 125 | not known |
| NoahDecompilation | not known | MIT | not known | Apr 22, 2026 | 78 | not known |
| xenogears-recompRecompilation | not known | not known | not known | Oct 21, 2026 | 63 | Windows and Linux |
| xenogears-decomp-portSource port | not known | not known | not known | Sep 30, 2026 | 10 | Linux |
Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.
People
- ladysilverberg · Author of xenogears-decomp
- yaz0r · Author of Noah
- OpokXeno · Author of xenogears-recomp
- Blizz127 · Author of xenogears-decomp-port
From SubmitGame's list, read Oct 20, 2026, the GitHub API, read Oct 21, 2026 and decomp.dev, read Oct 11, 2026. Each project's page names where its own facts come from.