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Wolfenstein 3D

id Software · 1992 · DOS

Doesn't play in a browser tab yet: it plays on your own device. Opens github.com in a new tab. Follow it to see on your home page when it comes out, or plays here.

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Build from source

The project publishes its code and no build: you build it as its README says.

  • Iron Wolf

    By Ragnaroek87 stars on its repository

    Source

    Source port

    Code last updated Sep 19, 2026License: GPL-3.0

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Wolfenstein 3D, if anything.
  • ECWolf

    By ECWolfEngine56 stars on its repository

    Source

    Source port

    Code last updated Sep 8, 2026

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Wolfenstein 3D, if anything.
  • Wolf4SDL

    By fabiangreffrath43 stars on its repository

    Source

    Source port

    Code last updated May 4, 2026License: GPL-2.0

    How to play
    1. There is no build to download: get the code from the project's repository.
    2. Build it as its README says. What the build gives, a program to run or the original game rebuilt for an emulator, is written there too.
    3. The project's page says what it needs from your own copy of Wolfenstein 3D, if anything.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. The steps are the same for every project of a kind: its own page has the details.

Under the hood: every project behind it, its license and code, how they connect, and who made them.

About

Wolfenstein 3D is a first-person shooter presented with rudimentary 3D graphics and a follow-up to the top-down infiltration game Castle Wolfenstein. The game is broken up into levels, each of which is a flat plane divided into areas and rooms by a grid-based pattern of walls and doors, all of equal height. Each level is themed after Nazi bunkers and buildings. To finish a level, the player must traverse through the area to reach an elevator. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy. While traversing the levels, the player must fight Nazi guards and soldiers, dogs, and other enemies while managing supplies of ammunition and health. While later releases of the game included the Nocturnal Missions expansion, this initial release did not.

Description from IGDB.

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