The Legend of Zelda: Spirit Tracks
Under the hood
The 2 projects behind The Legend of Zelda: Spirit Tracks: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.
Projects
On a narrow screen, the table scrolls sideways.
| Project | Status | License | Code matched | Last commit | Stars | Systems |
|---|---|---|---|---|---|---|
| What brings it back (2) | ||||||
| stDecompilation | not known | CC0-1.0 | 10.3% | Oct 14, 2026 | 70 | not known |
| stDecompilation | not known | CC0-1.0 | not known | Oct 14, 2026 | 13 | not known |
Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.
How they connect
Forks, and what each project is built on or needs. Projects in grey are not The Legend of Zelda: Spirit Tracks's.
People
From recomp.gg shelf, read Oct 11, 2026, SubmitGame's list, read Oct 11, 2026, GitHub's forks, read Oct 16, 2026, the GitHub API, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026. Each project's page names where its own facts come from.