recomp.gg
Super Smash Bros.

Under the hood

The 8 projects behind Super Smash Bros.: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.

Projects

On a narrow screen, the table scrolls sideways.

ProjectStatusLicenseCode matchedLast commitStarsSystems
What brings it back (8)
BattleShipDecompilationnot knownnot knownnot knownOct 20, 2026505Windows, macOS, Linux and Android
ssb-decomp-reDecompilationnot knownnot known100%Oct 20, 2026270not known
opensmashSource portnot knownMITnot knownOct 11, 2026159not known
smash64rRecompilationnot knownGPL-3.0not knownMay 5, 202566not known
Smash64DS_PortSource portnot knownnot knownnot knownOct 21, 202630not known
ssb64-dcSource portnot knownnot knownnot knownOct 10, 202615not known
BattleShipDecompilationnot knownMITnot knownnot knownnot knownnot known
ssb64-cleanroomGamenot knownnot knownnot knownnot knownnot knownnot known

Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.

How they connect

Forks, and what each project is built on or needs. Projects in grey are not Super Smash Bros.'s.

People

From recomp.gg shelf, read Oct 11, 2026, SubmitGame's list, read Oct 14, 2026, GitHub's forks, read Oct 16, 2026, the GitHub API, read Oct 21, 2026, decomp.dev, read Oct 11, 2026 and Thunderstore, read Oct 21, 2026. Each project's page names where its own facts come from.