Command & Conquer: Red Alert 2
Under the hood
The 5 projects behind Command & Conquer: Red Alert 2: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.
Projects
On a narrow screen, the table scrolls sideways.
| Project | Status | License | Code matched | Last commit | Stars | Systems |
|---|---|---|---|---|---|---|
| What brings it back (5) | ||||||
| PhobosDecompilation | not known | GPL-3.0 | not known | Oct 21, 2026 | 470 | Windows |
| AresDecompilation | not known | not known | not known | Aug 22, 2025 | 168 | not known |
| redalert2-recompRecompilation | not known | MIT | not known | Oct 20, 2026 | 59 | Windows, macOS and Linux |
| ChronoStormReimplementation | not known | MIT | not known | May 2, 2026 | 39 | not known |
| Chrono DivideReimplementation | not known | not known | not known | not known | not known | not known |
Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.
People
- Phobos-developers · Author of Phobos
- Ares-Developers · Author of Ares
- sp00nznet · Author of redalert2-recomp
- cookgreen · Author of ChronoStorm
From recomp.gg shelf, read Oct 11, 2026, SubmitGame's list, read Oct 20, 2026, GitHub releases, read Oct 16, 2026 and the GitHub API, read Oct 21, 2026. Each project's page names where its own facts come from.