Pokémon Snap
Under the hood
The 4 projects behind Pokémon Snap: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.
Projects
On a narrow screen, the table scrolls sideways.
| Project | Status | License | Code matched | Last commit | Stars | Systems |
|---|---|---|---|---|---|---|
| What brings it back (4) | ||||||
| Snap64RecompRecompilation | not known | GPL-3.0 | not known | Oct 17, 2026 | 118 | Windows, macOS and Linux |
| pokemonsnapDecompilation | not known | not known | 100% | Oct 17, 2026 | 112 | not known |
| snappadRecompilation | not known | not known | not known | Oct 21, 2026 | 12 | not known |
| pokemonsnap-cleanroomGame | not known | not known | not known | not known | not known | not known |
Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.
How they connect
Forks, and what each project is built on or needs. Projects in grey are not Pokémon Snap's.
People
- JackandBeans · Author of Snap64Recomp
- ethteck · Author of pokemonsnap
- chrissotraidis · Author of snappad
- Andrew Nakas · Author of pokemonsnap-cleanroom
From recomp.gg shelf, read Oct 11, 2026, SubmitGame's list, read Oct 21, 2026, the GitHub API, read Oct 21, 2026 and decomp.dev, read Oct 14, 2026. Each project's page names where its own facts come from.