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Open Road

Andrew Nakas · 2026 · Web · Racing

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About

A late-90s arcade racer in a browser tab: the open OpenNFS engine compiled to WebAssembly, fed with cars, textures and sound made for it. Three new circuits and nine classic ones with rebuilt textures, AI rivals, nothing to bring.

A classic late-90s style arcade racer running in the browser (WebAssembly + WebGL2). The engine is the open-source OpenNFS project (MIT), ported to the web and extended with what a race needs: starting grid, countdown, laps, timing, positions, AI drivers, a HUD, touch and gamepad controls, and synthesised sound.

Description from the project's README.

How it runs

Project
OpenNFSReimplementation. A new engine written from scratch that runs the original game's data.By Amrik Sadhra (@AmrikSadhra)License: MITAbout this project
Port
andrewnakas.github.ioBy Andrew Nakas · WebAssemblyOnline since Oct 10, 2026Source: andrewnakas/opennfs-cleanroom
Controls
W or Up accelerates, S or Down brakes and reverses, A and D or Left and Right steer, Space is the handbrake, R puts you back on the road, C changes the camera, Esc opens the menu
Plays with
Keyboard, gamepad and touch.
You need
Nothing to bring: the port loads everything it needs.
Original
Andrew Nakas, 2026, Web

Under the hood: every project behind it, its license and code, how they connect, and who made them.

Screenshots

  • Open Road, screenshot 1 of 3
  • Open Road, screenshot 2 of 3
  • Open Road, screenshot 3 of 3

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