Fallout: New Vegas
Under the hood
The 3 projects behind Fallout: New Vegas: what each is, its license, how much of its code matches the original, its last commit and the systems it ships for. Then how they connect, and who made them.
Projects
On a narrow screen, the table scrolls sideways.
| Project | Status | License | Code matched | Last commit | Stars | Systems |
|---|---|---|---|---|---|---|
| What brings it back (1) | ||||||
| fnvDecompilation | not known | CC0-1.0 | 1.4% | Aug 30, 2026 | 35 | not known |
| Crossovers played in it (2) | ||||||
| fnv-libsm64Crossover | In progress | MIT | not known | not known | not known | Windows |
| New VegasCraftCrossover | In progress | MIT | not known | not known | not known | Linux |
Code matched is decomp.dev's latest measure, linked to its page. Stars and the last commit are the repository's.
People
- ieee802dot11ac · Author of fnv
- larsoyd · Author of fnv-libsm64
- Davozh · Author of New VegasCraft
From the mashups list, read Oct 14, 2026, SubmitGame's list, read Oct 11, 2026, the GitHub API, read Oct 21, 2026 and decomp.dev, read Oct 11, 2026. Each project's page names where its own facts come from.