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Broken Sword 2.5: The Return of the Templars

mindFactory · 2008 · PC · Adventure

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About

mindFactory's freeware fan sequel to Revolution's Broken Sword, on ScummVM's port of the game's own engine, whose source its authors released under the GPL, its data streamed by the demo as the game asks for it.

Broken Sword 2.5: The Return of the Templars is a fan made sequel to continue the storyline after the first two games in the Broken Sword adventure series, and ties up the events leading up to the third game. Like the first two games, a 2d view is used with point-and-click gameplay instead of the full 3d from the later games. Familiar locations all over the world are mixed with new settings and characters. George, Nico and André all return, but new ones such as Christophe Brai and English historian Jimmy McLaugh also play an important role. Movement is done with the mouse, while the cursor changes automatically to an available action when hovering over a hotspot. Items are stored in an inventory and dialogues trees are shown as icons representing items or characters. Players will control George and Nico intermittently throughout the story. It is also possible to die in the game. Although it is a tribute to the original series, the production values are high with entirely new environments, characters, rendered cut-scenes, sounds and a storyline that match the original games. Some people involved with the original game have contributed and there is full German (with a few of the voices of the original games) and English voice acting.

Description from IGDB.

How it runs

Project
ScummVMSource port. The studio released the code; this port carries it to the browser.License: GPL-3.0About this project
Controls
The mouse points and clicks. Ctrl+F5 opens ScummVM's menu, to save and load.
Plays with
Keyboard and mouse.
You need
Nothing to bring: the port loads everything it needs.
Original
mindFactory, 2008, PC

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A build to download from the project and run on your device.

  • ScummVM

    By scummvm2861 stars on its repository

    Releases

    Source port

    Latest release v2026.4.0, Oct 11, 2026Code last updated Oct 21, 2026License: GPL-3.0

    How to play
    1. Download ScummVM from its website and install it.
    2. Make a folder for each game and copy into it the data files from your own original media.
    3. Start ScummVM, choose Add game, select that folder (not the files inside it) and press Choose.
    4. The Game Options dialog opens: the default settings are fine for now.
    5. Select the game in the list and press Start; next time, start from there.
    6. To add many games at once, click the small arrow on Add game and choose Mass Add: it searches every subfolder.
    7. Its wiki lists the supported games, and its user documentation covers the rest.

    Written by recomp.gg from its README, read Oct 12, 2026.

From SubmitGame's list, read Oct 21, 2026, with releases, stars and licenses as each project's repository gives them. recomp.gg wrote some projects' steps from their own pages, as each says; the others' are the same for every project of a kind, and its own page has the details.

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  3. Release · Oct 11, 2026ScummVM v2026.4.0, and 9 more since Feb 26, 2023
  4. Post · Bluesky · Dec 17, 2025I Created SAGA-ResExplorer, a Windows GUI to browse, preview, extract and repack SAGA engine .RES files for ScummVM, with support for audio overrides. Shown below on the Example of "I have no mouth and I must Scream" github.com/apfelteesaft...

Screenshots

  • Broken Sword 2.5: The Return of the Templars, screenshot 1 of 3
  • Broken Sword 2.5: The Return of the Templars, screenshot 2 of 3
  • Broken Sword 2.5: The Return of the Templars, screenshot 3 of 3

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